LIU KE (Nicole)
B/C-End Product Operations
212669850@qq.com
186 4733 2347
HoNoR-LiViNG
Education
Beihang University · M.Des in Design
2024.09 — 2027.06
GPA 3.7/4.0 (top 15%) · Head of Design, Student Union
University of Science and Technology Beijing · B.A. in Visual Communication Design
2020.09 — 2024.06
GPA 3.7/4.0 (top 10%) · Outstanding Graduate · Student Assistant, International Affairs Office
Experience
Kuaishou · Kling AI/Kling B2B Product Operations
2026.04 — Present
- 01
Led weekly AIGC trend & VFX reports across Douyin/RED and X/Instagram; surfaced template opportunities and monetization plays, driving hotspot→template→deal loops and 30%+ template usage; built a daily Agent crawl for hotlists.
- 02
Built weekly tracking for new effect templates, gathered client feedback, visualized usage, and fed product with pain points and supply direction so templates matched market demand.
- 03
Ran full-cycle ops for an S-tier baseball hotspot template: daily attribution with product/eng, 10K+ uses, dozens of B2B clients, 15+ days of traction, and a reusable playbook.
- 04
Led Showcase packaging and multilingual site work; packaged model goodcases for ToB marketing and email reactivation; helped validate one-click e-commerce video (voiceover/ads) as a new B2B growth path.
- 05
Helped build model evaluation: co-designed benchmarks and methods, iterated eval sets for B2B scenarios, and produced training data.
- 06
Codified hotspot monitoring, tracking, template/competitor/client analysis into reusable Skills for semi-automated workflows (~45% efficiency); contributed to automated template launch standardization.
Kuaishou · Global/Indonesia Growth & Monetization Ops
2026.02 — 2026.04
- 01
Co-planned Ramadan campaign pages/topics/stickers; shipped rewards & Realme lottery; built beverage O2O with 100+ conversions, 200+ offline events, and TV/university partners.
- 02
Owned Push/DM with funnel diagnosis; with product, tuned audience & frequency for +69% YoY push efficiency; used Noah/BI/SQL/Hive/Thinkcell for TOP-client reports; helped drive 28k+ new users and $300K brand deals.
- 03
Built personas and attribution; reviewed VV/slope/Push across nine verticals; pushed AI content efficiency; synced with overseas and cross-functional teams on multi-channel traffic.
Meitu · ZCOOL/ZCOOL C-End Product Operations
2025.11 — 2026.02
- 01
Mined demand via trends/competitors; shipped festival/e-com/tech/Y2K assets with creative; set real-time quality loops; planned in-app contests/exhibitions for brand seeding.
- 02
Owned traffic partnerships and in-app ads with differentiated allocation; built creator tiering; boosted artist posts and selected high-converting content around campaign nodes.
- 03
Co-authored the short-video Feed PRD; onboarded artist seed users for cold-start UGC; supported official PGC to grow DAU.
- 04
Built Gen-Z tags with segmented Push A/B tests; after rollout, landing CTR +7% and UV +11%.
- 05
Supported in/out-app livestreams with briefs for 100+ KOLs; 30+ streams in two months, 10M+ VV, peak GMV ¥700K.
- 06
Ran WeChat/RED official accounts around campaigns/offline events; +200 net followers with MoM conversion lift.
Research
National Key R&D Program · Cardiopulmonary Wearable Robotics/UX Researcher
2024.09 — Present
- 01
20+ interviews + 83 surveys with SPSS factor analysis; built a layered user model and identified human–machine collaboration as the core pain point.
- 02
Defined 3 core personas and 4 clinical scenarios; drove wearables ≤2kg and validated ergonomics.
- 03
Designed two-way interaction with cognitive walkthroughs; cut breath-trigger latency to ≤40ms (vs 50ms guideline) for fast response.
USTB Interaction Design × Baidu MEUX · Virtual Idol BOT Design/Project Lead
2023.09 — 2023.12
- 01
Benchmarked 10+ digital-human IP styles; positioned a personalized virtual idol and delivered the design from research.
- 02
Designed monetization across subscriptions, virtual goods and collectibles, with cold-start and growth-phase ops plans.
- 03
Analyzed AIGC digital-human content data for preferences/behavior, then tuned emotional expression and interaction for stickiness.
Skills
Data & Analytics
SQL / Hive / Python / Tableau / Excel / Noah / BI 平台 / Thinkcell
AI & Agent
Claude / ChatGPT / Cursor / Codex / 扣子 Coze / 可灵 Kling / 即梦 / Midjourney
Design & Content
Figma / Photoshop / Illustrator / InDesign / After Effects / Premiere / Media Encoder / Axure / Xmind / 剪映 / Canva
Collaboration
飞书 Lark / Notion
Awards
2025
National First Prize — Generative AI · Beijing Animation Design Competition
2024
National Second Prize · Good Idea Awards / National Third Prize · Future Designer Competition / From Biomechanical Support to Emotional Synergy: Emerging Design of Soft Wearable Robots in Respiratory Rehabilitation · Intl. Conference on Human Factors & Intelligent Systems Interaction / Conference Paper Presentation · Intl. Conference on HFISI
2023
National Third Prize — ICAN Innovation Contest · ICAN Committee / First Prize — Beijing Cultural & Creative Design Competition · Beijing Municipal Education Commission
2022
Design Patent — Winter Olympics Tote Packaging · CNIPA